Setting your team up to have a mix of snipers, LMGs, SMGs, assault rifles – really, whatever mix you personally prefer – can make for a powerful squad. Those 10 characters then make up the pool of the soldiers you can assign to your squad, and as with a real game, finding a balance is good. You can do this at any time – as long as you have the points. Instead of offering the ability to Prestige as you could in the previous Call of Duty games, you now can unlock up to 10 characters. Win or lose, that AI team then earns their creator bonus time, which gives you an experience boost when you are playing traditional multiplayer. The more your team is challenged and the better it does, the more time you receive. That player chooses the game mode and map, and uses the characters they have unlocked and equiped. In Squad Assault, you play against an AI set up by a real player. You still play against the AI, but you can set it up to help you earn additional experience. The newly introduced Squads mode takes the combat training – where you play multiplayer maps and modes against AI opponents – in a new direction. Practice is the key to excelling in any field, but in Ghosts there are other benefits to practicing beyond improving your hand-eye skills. And while you’re at it, check out our review of Call of Duty: Ghosts.
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